claire vo
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Turn a Blender scene into a playable fashion-design app

Editable fashion garments and pattern pieces
turn-a-blender-scene-into-a-playable-fashion-design-app.png
Editable fashion garments and pattern pieces
Codex + Blender + glTF + Chrome

I asked Codex to make a modern fashion-design game: customize an outfit, then walk around wearing it. I wanted it to use Blender, so the result would include a scene I could edit as well as an app I could play with.

Codex wrote and ran a Blender script, exported the assets as glTF, and built a browser interface around them. Dream Atelier let me change clothes, colors, fabrics, and accessories, save looks, and walk a runway or rooftop. Codex then used Chrome to try clothing changes, restore a saved outfit, and check the movement.

One agent carried the work from scene setup through export and into the interface. I didn’t have to stitch together separate 3D and web-development steps. I had a playable local prototype and the editable Blender file. You can see the fashion experiment in this later How I AI episode.